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39 Escape Room Project, Part 3 of 3: Escape Room Showcase

Andree Betancourt

Cohort 2024

Learning Objectives

Employ a variety of communication strategies to solve problems and eliminate extended conflict stages with members of their group. In teams, students will introduce their online escape rooms and the other teams in the class will complete them and provide feedback. Escape rooms require participants to use effective verbal, nonverbal, and listening skills for working in multi-cultural groups. Each escape room includes challenges that require participants to use their knowledge of key terms and concepts from one of the chapters in the textbook, an OER. 

Purpose/Rationale

Students will be encouraged to share their escape room experiences in a Pressbook about escape rooms and/or to share them with future COMM 220 students. 

Instructions

  • Create teams of students (ideally 4 or 5 students per team). Note that students will stay in the same team if they complete Part 1 or 2.
  • In teams, students will introduce their online escape rooms to the class using videos, slides, and/or other presentation aids as needed.
  • The other teams in the class will complete the escape rooms
  • Each student will complete an Escape Room Critique form in order to provide feedback on the other teams’ escape rooms. Escape Room Critique forms will require students to explain how they used effective verbal, nonverbal, and listening skills while working in multi-cultural groups to complete each escape room. Escape Room Critique forms will also require students to discuss how effective each escape room was in terms of requiring them to use their knowledge of key terms and concepts from one of the chapters in the textbook to complete challenges.
  • Each student will complete a Self and Team Member Evaluation form to provide feedback on their work and the work of their team members.
  • After reviewing their classmates’ feedback on their escape rooms, each team will complete an Escape Room Follow Up form that details any improvements they would make to their escape room and how they will share it beyond the classroom e.g., our escape room Pressbook and/or with future COMM 220 students.

Format Requirements

Each team will introduce their own escape room to the class using videos, slides, and/or other presentation aids as needed. Each team will complete the other teams’ escape rooms. Students will complete three forms, one of which will be completed with their team:

  1. After completing the escape rooms, each student will complete an Escape Room Critique form which will be shared with the other teams.
  2. Each student will complete a Self and Team Member Evaluation form to provide feedback on their work and the work of their team members.
  3. After reviewing their classmates’ feedback on their escape rooms, each team will complete an Escape Room Follow Up form.

Rubric/Criteria

This assignment is part of a three-part scaffolded group project assignment worth 15% of the total course grade. Each part is worth 5% of the 15%. Through completing the other teams’ escape rooms, teams must demonstrate that they met the course learning objective: Employ a variety of communication strategies to solve problems and eliminate extended conflict stages with members of their group. Their feedback forms must discuss how the escape rooms required them to use: effective verbal, nonverbal, and listening skills for working in multi-cultural groups, and 2) their knowledge of key terms and concepts from one of the chapters in the textbook. Their Escape Room Follow Up form must demonstrate an effective plan to improve their escape room and share it beyond the classroom. In addition, their assignments must also meet the standard requirements listed in the syllabus: There must not be any SafeAssign issues. Points will be deducted for not following the instructions correctly (review the assignment handout for requirements) and for content, organizational, spelling, grammatical, MLA, formatting (including spacing), English language, and other errors. 

License

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This work (Escape Room Project, Part 3 of 3: Escape Room Showcase by Andree Betancourt) is free of known copyright restrictions.